The pace at which technology is advancing today is unprecedented. Take the now ubiquitous mobile phone. Within a decade, it has transformed from being a rarity to a becoming necessity, Read More
Why Curriculum Administrators Should Approach Classroom Learning Through Gamification
In 2018, the value of the global gamification market stood at $6.8 billion. The popularity of games is such that this market is expected to grow to a value of Read More
How eBooks Make for Valuable Classroom Technology
Bringing technology tools into the classroom has proven to have positive consequences in terms of the quality of learning. There is no denying that both students and teachers agree that Read More
Why Educational Publishers Should Consider eBooks for STEM Learning
Short for Science Technology Engineering and Mathematics, STEM is an educational curriculum that focuses on teaching these four subjects through an interdisciplinary approach, where lessons are linked to real-world applications. Read More
How Textbook Authors Can Embrace the Digital Publishing Revolution
In a world that is rapidly becoming digital, the means of delivering education are also evolving. The need for this evolution is driven, to a large extent, by the demands Read More
How Digital Learning Platforms Empower Students with Personalized Learning
Personalized learning was defined by a group of organizations funded by the Bill and Melinda Gates Foundation, back in 2014, as one that “… offers a tech-friendly vision of an Read More